Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
Brogong Bror
Hit Points: 30
Armor: full chain & shield (AC 16)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 11 pp, 24 sp, 42 cp
Thudath Thuk
Hit Points: 15
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: Unusual Spot Skill 6
Languages: Orcish, plus passable Goblin
Wealth: 3 small gems (90 gp, 25 gp, 75 gp), 60 pp, 65 sp, 110 cp
Broggak
Hit Points: 6
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 11 gp, 12 sp, 12 cp
Tumang
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 5
Languages: Orcish
Wealth: 11 cp
G'math Thak
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Ogre
Wealth: 16 sp, 3 cp
Cruggok
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 11 gp, 9 sp, 24 cp
K'mok
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 5
Languages: Orcish
Wealth: 12 gp, 16 sp, 19 cp
K'dung
Hit Points: 11
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 7
Languages: Orcish, plus good Common
Wealth: 14 gp, 12 sp, 24 cp
Gomak
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: 10 cp
Kromok Krok
Hit Points: 4
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 14 gp, 9 sp, 14 cp
Thamarth
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Dwarvish
Wealth: 10 cp
Muggarth
Hit Points: 5
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 13 gp, 8 sp, 25 cp
Thragor Gung
Hit Points: 9
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Dwarvish
Wealth: 13 gp, 10 sp, 18 cp
G'mok
Hit Points: 8
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 14 gp, 17 sp, 15 cp
Thradak
Hit Points: 6
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 13 sp, 12 cp
Bromong Aguuk
Hit Points: 3
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 14 gp, 21 sp, 16 cp
K'dak
Hit Points: 10
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Move Silently 8
Languages: Orcish
Wealth: 7 gp, 14 sp, 12 cp
Crogong Tur
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, good Dwarvish, good Hill Giant
Wealth: none
K'duth
Hit Points: 13
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 3 small gems (425 gp, 25 gp, 95 gp), 35 pp, 75 sp, 145 cp
Gragang
Hit Points: 9
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Dwarvish
Wealth: 12 cp
Gogath
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Kromurth
Hit Points: 3
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Jump 8
Languages: Orcish, plus good Dwarvish
Wealth: 13 cp
Bragok
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus exceptional Hill Giant, passable Common
Wealth: 6 gp, 10 sp, 15 cp
Sodok
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Tamuk
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 8
Languages: Orcish, plus passable Common, good Goblin
Wealth: 11 gp, 17 sp, 23 cp
Groduk Sak
Hit Points: 3
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 15 cp
Crudak
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 8
Languages: Orcish, plus passable Ogre
Wealth: none
Eguagorth
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 7
Languages: Orcish
Wealth: none
1 Dire Wolf
hits: 48, 51
Armor: 14
Attack:Bite +11 for 1d8+10
Kruguth
Hit Points: 13
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Goblin, passable Hill Giant
Wealth: 8 sp, 17 cp
Taggak Crarth
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Hill Giant
Wealth: 13 cp
Braggoth
Hit Points: 10
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: none
Croduth
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: 12 gp, 19 sp, 9 cp
Thramok
Hit Points: 7
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common, passable Dwarvish
Wealth: 13 cp
Oggoumath Krong
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 8
Languages: Orcish
Wealth: 10 gp, 7 sp, 22 cp
Broggak Thruk
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus good Common, passable Elvish
Wealth: 10 sp, 12 cp
Cramath
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Goblin
Wealth: 15 sp, 15 cp
Krugung
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 6
Languages: Orcish, plus passable Hill Giant
Wealth: none
Thogung K'ng
Hit Points: 4
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 7
Languages: Orcish
Wealth: 10 sp, 12 cp
K'dur Suk
Hit Points: 19
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 gp, 19 sp, 12 cp
Adoaguk
Hit Points: 4
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 6
Languages: Orcish
Wealth: none
Thogung
Hit Points: 6
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 11 cp
Krudang
Hit Points: 10
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 11 cp
Thragang
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 4 cp
Gamong Brak
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: 9 sp, 14 cp
Mugguk
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus exceptional Common
Wealth: 11 sp, 10 cp
G'ggar
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 6
Languages: Orcish, plus exceptional Elvish, passable Hill Giant
Wealth: none
Sogguk
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 11 cp
Sudong
Hit Points: 12
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Ogre
Wealth: 13 pp, 21 sp, 33 cp
Brodong
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 6
Languages: Orcish
Wealth: 9 gp, 15 sp, 21 cp
Gradang
Hit Points: 9
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Ogre
Wealth: 13 sp, 18 cp
Tumak
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 5
Languages: Orcish, plus exceptional Goblin
Wealth: 14 gp, 14 sp, 23 cp
Edoogguk
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 17 gp, 15 sp, 23 cp
Aggoudorth
Hit Points: 3
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus exceptional Goblin, passable Hill Giant
Wealth: none
Gruduk
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, exceptional Hill Giant
Wealth: 12 sp, 10 cp
G'dong
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 9 cp
Tamok
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 8 gp, 12 sp, 12 cp
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.