Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
Thudak Crar
Hit Points: 25
Armor: full chain (AC 15)
Base Attack: +5 to hit, +4 damage
Weapons: great sword (1d10)
Special Skills: Escape Artist Skill 6
Languages: Orcish, plus good Ogre, good Common
Wealth: 3 small gems (55 gp, 110 gp, 420 gp), 50 pp, 140 sp, 165 cp
Aduodong
Hit Points: 16
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 12 pp, 15 sp, 35 cp
Grudak
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 4 cp
Thadang Sak
Hit Points: 3
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Maggak
Hit Points: 5
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 12 sp, 18 cp
Thagoth
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: none
Suggurth
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 cp
Thrudang
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 6 cp
Moggang Crurth
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Tracking 7
Languages: Orcish
Wealth: 15 cp
G'gak
Hit Points: 10
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 11 pp, 23 sp, 26 cp
Bruggung Tak
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, passable Ogre
Wealth: 8 gp, 16 sp, 19 cp
Sadong G'k
Hit Points: 9
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Goblin
Wealth: none
Thragak
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus good Goblin, passable Common
Wealth: 15 sp, 9 cp
Croguk
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 9 gp, 8 sp, 21 cp
Thrugang
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 15 sp, 20 cp
Umuogung
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Tracking 7
Languages: Orcish
Wealth: 11 gp, 11 sp, 18 cp
Croggung
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: none
Brugurth Brar
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Unusual Spot Skill 5
Languages: Orcish
Wealth: 13 cp
Thrugarth
Hit Points: 10
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 14 gp, 21 sp, 12 cp
Throduk
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 13 sp, 14 cp
G'morth
Hit Points: 14
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 8 sp, 15 cp
Bragang
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: 10 cp
G'mang
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Dwarvish
Wealth: none
Thamang Amaok
Hit Points: 10
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Move Silently 7
Languages: Orcish, plus passable Ogre, good Common
Wealth: 16 cp
Togor
Hit Points: 6
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common, passable Dwarvish
Wealth: 12 gp, 16 sp, 13 cp
Soggang
Hit Points: 9
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Ogre, good Common, good Dwarvish
Wealth: 13 sp, 10 cp
Brodong
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 7 cp
Taggung Tuk
Hit Points: 17
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 4 small gems (195 gp, 105 gp, 385 gp, 150 gp), 45 pp, 75 sp, 145 cp
G'gong
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: none
Madur
Hit Points: 9
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 9 gp, 18 sp, 18 cp
K'dang
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Grumuk
Hit Points: 3
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 6
Languages: Orcish, plus passable Common
Wealth: 13 cp
G'math
Hit Points: 6
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus exceptional Dwarvish
Wealth: 8 sp, 14 cp
Bruguk
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus good Dwarvish
Wealth: none
Udooggarth
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 5 cp
Thruguk Bruk
Hit Points: 3
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Ogre, good Common
Wealth: 6 sp, 12 cp
Tugok
Hit Points: 16
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, passable Ogre
Wealth: 8 sp, 14 cp
Sumong Gurth
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Saggoth
Hit Points: 10
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Hill Giant, exceptional Common
Wealth: 10 sp, 19 cp
Krodurth
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 8
Languages: Orcish
Wealth: 9 sp, 19 cp
K'gor
Hit Points: 8
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 cp
1 Dire Wolf
hits: 42, 42, 48
Armor: 14
Attack:Bite +11 for 1d8+10
Krudar
Hit Points: 12
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Goblin, passable Dwarvish
Wealth: 10 sp, 16 cp
Saguk
Hit Points: 3
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: none
Brudath Thrak
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Jump 5
Languages: Orcish
Wealth: 16 sp, 17 cp
Craggak
Hit Points: 7
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, exceptional Common
Wealth: 14 sp, 15 cp
Sugok
Hit Points: 5
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Common
Wealth: 11 gp, 21 sp, 13 cp
Tudok
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 cp
Mumuk
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common, passable Hill Giant
Wealth: 11 gp, 15 sp, 18 cp
Amoaduk
Hit Points: 4
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Tracking 8
Languages: Orcish, plus passable Dwarvish, exceptional Common, passable Ogre
Wealth: 4 sp, 15 cp
Sumung
Hit Points: 11
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 13 gp, 11 sp, 8 cp
Thamang
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre, passable Hill Giant
Wealth: none
Grogak
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: none
Momong
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 13 gp, 16 sp, 14 cp
Thradung
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus passable Ogre
Wealth: 7 cp
Tagoth
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Hill Giant
Wealth: 10 gp, 14 sp, 26 cp
Thramuk
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 7
Languages: Orcish
Wealth: none
Sagoth
Hit Points: 9
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 7
Languages: Orcish, plus exceptional Goblin, good Dwarvish
Wealth: 9 gp, 12 sp, 18 cp
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