Member contributed resources
Home
Names
Elf Names
Dwarf Names
Fantasy Names 1
Orc Names
Ratmen Names
Tavern Names
Orc Clan Names
Latin-like Names
Harn-Style Names

Modern Names
All Names
Chinese, Female
Chinese, Male
French, Female
French, Male
Japanese, Female
Japanese, Male
Spanish, Female
Spanish, Male
Western, Female
Western, Male
Company Names

Treasure
Random Books
Spell Books
Orc Hoard

Encounters
Orc Hunting Party
Orc Raiding Party
Demons (High-level)
Bar Encounters

NPCs
NPC on the Street
Orc Formal Introduction
Sci-Fi Soldier
NPC Appearance
Adult Civillian (w/ stats)
Gladiator Generator
Horse Generator

Misc
Adventure Hooks
Alchemist Cookbook #2
Alchemist Cookbook
Bazaar Contents
Cocktails
Critical Hits
Fortune Teller
Framed!
Fumbles
Plot Generator
Plot Generator - Sci-Fi
Random Incantation
Megacorporations
Tabloid Headlines
Weather


Want to submit your own generators?

Copyright questions? Please email us at address listed here.
Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Goggong K'ng
Hit Points: 30
Armor: plate maile (AC 18)
Base Attack: +5 to hit, +4 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 12 pp, 20 sp, 30 cp
  • Kraggar
    Hit Points: 14
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Jump 8
    Languages: Orcish
    Wealth: 8 pp, 20 sp, 20 cp
    • Sagok
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 cp
    • Tumar
      Hit Points: 6
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Tracking 7
      Languages: Orcish, plus passable Goblin, passable Common, passable Hill Giant
      Wealth: 11 gp, 19 sp, 5 cp
    • Gadurth
      Hit Points: 8
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant, passable Dwarvish, good Common
      Wealth: 8 cp
    • Broggok G'ng
      Hit Points: 7
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 sp, 13 cp
    • Crodorth
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 gp, 8 sp, 11 cp
    • G'ggorth
      Hit Points: 6
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Ogre
      Wealth: 9 gp, 16 sp, 10 cp
  • Muduk
    Hit Points: 9
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Move Silently 7
    Languages: Orcish
    Wealth: 10 pp, 20 sp, 31 cp
    • Sogarth
      Hit Points: 10
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus good Hill Giant, passable Ogre
      Wealth: 13 gp, 14 sp, 12 cp
    • G'mang
      Hit Points: 8
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 gp, 18 sp, 15 cp
    • Gragur
      Hit Points: 7
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 16 gp, 17 sp, 26 cp
    • Brudak
      Hit Points: 5
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Move Silently 6
      Languages: Orcish
      Wealth: none
    • Tadung
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Unusual Spot Skill 6
      Languages: Orcish
      Wealth: 12 sp, 9 cp
    • Thromok
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 cp
  • Mogath
    Hit Points: 17
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: Escape Artist Skill 6
    Languages: Orcish, plus passable Ogre
    Wealth: 2 small gems (325 gp, 480 gp), 35 pp, 70 sp, 155 cp
    • Maggorth
      Hit Points: 5
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 16 cp
    • Aduomur
      Hit Points: 3
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Unusual Spot Skill 6
      Languages: Orcish, plus passable Hill Giant
      Wealth: 10 cp
    • Kromok
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 gp, 10 sp, 14 cp
    • G'duk
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus good Common
      Wealth: none
    • Kraguk
      Hit Points: 5
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Unusual Spot Skill 6
      Languages: Orcish, plus good Ogre
      Wealth: 13 gp, 12 sp, 19 cp
    • Magong
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Ogre
      Wealth: 10 gp, 21 sp, 19 cp
    • Kramak Crung
      Hit Points: 9
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Move Silently 7
      Languages: Orcish, plus passable Hill Giant
      Wealth: 4 gp, 20 sp, 17 cp
    • Crogung Tok
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Ogre
      Wealth: none
    • Egguumong
      Hit Points: 5
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 8 sp, 8 cp
  • Throdak
    Hit Points: 12
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 3 small gems (120 gp, 60 gp, 255 gp), 45 pp, 55 sp, 165 cp
    • G'darth
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Tracking 5
      Languages: Orcish
      Wealth: 6 gp, 12 sp, 21 cp
    • Bruguk
      Hit Points: 6
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 cp
    • G'mong
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 gp, 14 sp, 12 cp
    • K'ggar
      Hit Points: 6
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 12 gp, 15 sp, 15 cp
    • Tagguk
      Hit Points: 8
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 10 cp
    • Craggong
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 12 cp
    • Muguk
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Jump 6
      Languages: Orcish
      Wealth: 10 cp
  • Kraggok
    Hit Points: 18
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish
    Wealth: 8 sp, 8 cp
    • Thaduk
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Ogre
      Wealth: 10 sp, 17 cp
    • Gogguk Gruk
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus good Common
      Wealth: 10 sp, 15 cp
    • Crumur
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin, passable Hill Giant, passable Common
      Wealth: 11 gp, 12 sp, 22 cp
    • Craguk
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Move Silently 8
      Languages: Orcish
      Wealth: 7 cp
    • Kradok
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • 1 Dire Wolf
      hits: 51, 45, 50
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Gadok
    Hit Points: 19
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish, plus exceptional Common, good Hill Giant
    Wealth: 11 pp, 25 sp, 27 cp
    • Cradang
      Hit Points: 10
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 7 cp
    • Throduk
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 sp, 10 cp
    • Groggang
      Hit Points: 8
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Escape Artist Skill 8
      Languages: Orcish
      Wealth: none
    • Udoaggar
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • 2 Dire Wolves
      hits: 49, 43
      Armor: 14
      Attack: Bite +11 for 1d8+10

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.