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Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Thamak
Hit Points: 25
Armor: full chain (AC 15)
Base Attack: +5 to hit, +4 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 2 small gems (180 gp, 445 gp), 80 pp, 115 sp, 220 cp
  • Thudung Brung
    Hit Points: 12
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: none
    Languages: Orcish, plus exceptional Elvish
    Wealth: 2 small gems (55 gp, 370 gp), 60 pp, 75 sp, 135 cp
    • Gogok
      Hit Points: 9
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 14 cp
    • K'dong
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 8
      Languages: Orcish, plus passable Hill Giant
      Wealth: 7 gp, 8 sp, 25 cp
    • Gragong
      Hit Points: 9
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Jump 6
      Languages: Orcish
      Wealth: 14 cp
    • G'gguk
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Move Silently 6
      Languages: Orcish
      Wealth: 13 cp
    • Krumuk
      Hit Points: 7
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Elvish, good Common
      Wealth: none
    • Goggok K'k
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Move Silently 6
      Languages: Orcish
      Wealth: 10 cp
    • Thugung
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 gp, 14 sp, 20 cp
    • G'gur G'k
      Hit Points: 3
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 cp
    • Grumang
      Hit Points: 10
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: 8 sp, 9 cp
  • Magak
    Hit Points: 14
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Escape Artist Skill 6
    Languages: Orcish, plus good Common
    Wealth: 8 sp, 20 cp
    • Sudong Krarth
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Move Silently 5
      Languages: Orcish, plus good Common
      Wealth: none
    • Cromorth
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 11 gp, 17 sp, 20 cp
    • Kromurth
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 gp, 13 sp, 19 cp
    • Gamong
      Hit Points: 7
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Tracking 8
      Languages: Orcish
      Wealth: none
    • Sugurth
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Jump 6
      Languages: Orcish
      Wealth: none
    • 1 Dire Wolf
      hits: 41, 45, 51
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • K'ggong
    Hit Points: 11
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: spear (1d8)
    Special Skills: Unusual Spot Skill 5
    Languages: Orcish
    Wealth: 3 small gems (200 gp, 190 gp, 155 gp), 55 pp, 35 sp, 180 cp
    • Brugung
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Move Silently 6
      Languages: Orcish, plus passable Goblin
      Wealth: 12 sp, 17 cp
    • K'muk
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Jump 7
      Languages: Orcish
      Wealth: none
    • Mudorth
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Ogre, good Goblin
      Wealth: none
    • Crogguk
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: none
    • Sodurth
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: none
    • Grugok Thung
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common, passable Dwarvish
      Wealth: 8 cp
    • Tuggang
      Hit Points: 5
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish, plus exceptional Ogre
      Wealth: none
  • Tagang Thang
    Hit Points: 15
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Unusual Spot Skill 6
    Languages: Orcish
    Wealth: 3 sp, 18 cp
    • Tadorth
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 5
      Languages: Orcish, plus passable Hill Giant
      Wealth: 6 gp, 19 sp, 10 cp
    • K'guk
      Hit Points: 7
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Tracking 6
      Languages: Orcish
      Wealth: 13 sp, 13 cp
    • Mogok
      Hit Points: 9
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Unusual Spot Skill 5
      Languages: Orcish, plus exceptional Hill Giant, passable Common, passable Ogre
      Wealth: 10 gp, 15 sp, 23 cp
    • Magguk
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 9 cp
    • Gagak
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Elvish
      Wealth: 10 sp, 16 cp
    • Thoggoth
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 gp, 14 sp, 15 cp
    • G'marth
      Hit Points: 9
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Jump 8
      Languages: Orcish, plus good Goblin, passable Hill Giant, exceptional Common
      Wealth: 13 gp, 9 sp, 17 cp
  • Todong
    Hit Points: 14
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: Jump 5
    Languages: Orcish, plus good Common
    Wealth: 10 gp, 16 sp, 6 cp
    • Mamak Krak
      Hit Points: 9
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 cp
    • Graguth
      Hit Points: 8
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Tumang Ugaok
      Hit Points: 4
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Jump 6
      Languages: Orcish
      Wealth: 12 cp
    • Gogong
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant, good Common
      Wealth: 11 cp
    • Brugath G'k
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 4 gp, 17 sp, 16 cp
    • Mumar G'ng
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 6 gp, 10 sp, 14 cp
    • Throdur
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 10 sp, 18 cp
    • Grugak Cror
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus good Common, exceptional Hill Giant
      Wealth: 7 cp
    • Tagang
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Tracking 5
      Languages: Orcish, plus passable Common
      Wealth: none
    • Oggaoggong
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus exceptional Goblin, passable Dwarvish, passable Ogre
      Wealth: 8 sp, 8 cp
  • Krudong
    Hit Points: 19
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Escape Artist Skill 6
    Languages: Orcish, plus passable Goblin
    Wealth: 2 small gems (420 gp, 285 gp), 70 pp, 65 sp, 160 cp
    • Emuugok
      Hit Points: 10
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 sp, 14 cp
    • Kromor
      Hit Points: 7
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Jump 6
      Languages: Orcish, plus good Dwarvish
      Wealth: 8 sp, 15 cp
    • Bradong
      Hit Points: 3
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Tracking 5
      Languages: Orcish
      Wealth: none
    • Sugok
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Common, good Hill Giant
      Wealth: 14 gp, 17 sp, 25 cp
    • Moggoth
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant
      Wealth: 14 cp
    • Thruggar
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Hill Giant
      Wealth: 7 cp
    • Thrumuk
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Escape Artist Skill 8
      Languages: Orcish
      Wealth: none
    • Gruggong
      Hit Points: 3
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus good Ogre
      Wealth: 8 cp
  • Brumang
    Hit Points: 15
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Move Silently 5
    Languages: Orcish, plus passable Common, good Ogre, good Dwarvish
    Wealth: 2 small gems (215 gp, 290 gp), 60 pp, 85 sp, 75 cp
    • Sagarth
      Hit Points: 5
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 cp
    • Maggok
      Hit Points: 5
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Throdak Brang
      Hit Points: 3
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 gp, 7 sp, 18 cp
    • Gragok
      Hit Points: 7
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 4 cp
    • G'gur
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 13 gp, 16 sp, 24 cp

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.