Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
Croggang
Hit Points: 34
Armor: chain shirt & shield (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 2 small gems (100 gp, 360 gp), 35 pp, 50 sp, 210 cp
Tadang
Hit Points: 15
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre, good Common
Wealth: 3 small gems (45 gp, 175 gp, 435 gp), 70 pp, 65 sp, 240 cp
Brumoth
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 12 gp, 19 sp, 19 cp
Thrador Crar
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 cp
Tuggang
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Escape Artist Skill 6
Languages: Orcish
Wealth: 9 gp, 15 sp, 14 cp
Gaduth
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: 8 cp
Soggak
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 sp, 9 cp
Kroggok
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 6
Languages: Orcish
Wealth: 10 gp, 20 sp, 9 cp
Soggak
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: none
Thogak
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 5
Languages: Orcish
Wealth: 7 sp, 15 cp
Krogak
Hit Points: 13
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: 11 sp, 6 cp
Kradak
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 8 cp
Gumok Tak
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Ogre, good Common
Wealth: 12 sp, 11 cp
Brugguk
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Jump 7
Languages: Orcish
Wealth: none
G'gung
Hit Points: 6
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: none
Soggong
Hit Points: 9
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 11 sp, 12 cp
G'mung Gruk
Hit Points: 10
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Common
Wealth: 3 small gems (40 gp, 95 gp, 100 gp), 70 pp, 70 sp, 125 cp
K'doth Uggaak
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre
Wealth: none
Thramuth
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 8 sp, 10 cp
Grudok
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 7
Languages: Orcish, plus good Common, good Goblin
Wealth: 13 gp, 11 sp, 21 cp
Goggak
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common, passable Hill Giant, good Goblin
Wealth: none
Crugok
Hit Points: 5
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Tracking 6
Languages: Orcish
Wealth: 8 gp, 8 sp, 18 cp
Egoaguk Throk
Hit Points: 7
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: none
Thodong
Hit Points: 6
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: 11 gp, 6 sp, 25 cp
2 Dire Wolves
hits: 39, 46
Armor: 14
Attack: Bite +11 for 1d8+10
Cruggurth
Hit Points: 15
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Jump 8
Languages: Orcish
Wealth: 15 gp, 15 sp, 17 cp
Grugur
Hit Points: 3
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Tagong
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 5
Languages: Orcish
Wealth: 6 sp, 11 cp
G'gguk Muk
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 12 gp, 20 sp, 19 cp
Emaugarth Crok
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Escape Artist Skill 6
Languages: Orcish, plus good Goblin
Wealth: 10 gp, 17 sp, 10 cp
Kruguk
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Jump 7
Languages: Orcish
Wealth: 11 gp, 12 sp, 10 cp
G'mur
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 10 cp
Amaamok
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus passable Common
Wealth: 14 gp, 16 sp, 11 cp
K'gguk
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus exceptional Common, good Goblin
Wealth: 8 sp, 12 cp
1 Dire Wolf
hits: 49, 36
Armor: 14
Attack:Bite +11 for 1d8+10
Thuggok
Hit Points: 13
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 3 small gems (180 gp, 90 gp, 130 gp), 40 pp, 50 sp, 175 cp
Crogak
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus passable Ogre, passable Common
Wealth: 6 cp
Oggoagang
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 6
Languages: Orcish
Wealth: none
Gugguk
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: none
Maggong
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 9 cp
Gumoth G'k
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 9 cp
Thodang
Hit Points: 3
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus passable Common
Wealth: 9 sp, 12 cp
Sadung
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Tracking 6
Languages: Orcish
Wealth: 7 sp, 8 cp
Brogor
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 10 gp, 14 sp, 12 cp
Crumoth Tung
Hit Points: 9
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 cp
Crugguk
Hit Points: 15
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Dwarvish, passable Goblin
Wealth: 17 gp, 15 sp, 13 cp
Magung
Hit Points: 10
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Sugang
Hit Points: 5
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 13 sp, 4 cp
K'gguk
Hit Points: 7
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Goblin, exceptional Hill Giant
Wealth: 12 cp
Brudung
Hit Points: 3
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus good Ogre, good Common
Wealth: none
Bruggorth
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Elvish
Wealth: 10 gp, 16 sp, 11 cp
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