Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
K'ggarth
Hit Points: 27
Armor: full chain (AC 15)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 5
Languages: Orcish
Wealth: 13 pp, 21 sp, 35 cp
Gagang Tak
Hit Points: 12
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Hill Giant
Wealth: 2 small gems (380 gp, 225 gp), 45 pp, 95 sp, 210 cp
Thumang
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 10 cp
Madak
Hit Points: 10
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 8
Languages: Orcish, plus passable Common, passable Ogre, exceptional Goblin
Wealth: 12 cp
G'gung Krurth
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Common, passable Ogre
Wealth: none
Throdath
Hit Points: 10
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 15 sp, 19 cp
Gomuk
Hit Points: 3
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Goblin
Wealth: none
K'ggang
Hit Points: 6
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Escape Artist Skill 8
Languages: Orcish
Wealth: 16 sp, 7 cp
G'guk
Hit Points: 7
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 8
Languages: Orcish
Wealth: 11 sp, 21 cp
Thraggong
Hit Points: 9
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 5
Languages: Orcish
Wealth: 12 gp, 15 sp, 12 cp
Momath
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Common
Wealth: 10 gp, 17 sp, 17 cp
3 Dire Wolves
hits: 42, 46, 43
Armor: 14
Attack: Bite +11 for 1d8+10
Tomong
Hit Points: 15
Armor: studded leather & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus good Common, good Hill Giant
Wealth: 14 sp, 15 cp
Suggath
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Ogre, passable Hill Giant
Wealth: none
Brogurth Krung
Hit Points: 8
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 7
Languages: Orcish, plus good Common
Wealth: 7 sp, 11 cp
Kroggok
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 4 sp, 9 cp
Crugok
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Escape Artist Skill 6
Languages: Orcish, plus good Common, good Elvish
Wealth: 14 gp, 9 sp, 14 cp
Thaggak
Hit Points: 5
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Goblin, good Dwarvish
Wealth: 9 cp
Kraduk
Hit Points: 8
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 4 small gems (380 gp, 20 gp, 145 gp, 270 gp), 45 pp, 130 sp, 180 cp
G'gguk G'r
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus good Ogre
Wealth: 10 gp, 14 sp, 20 cp
Gugak
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Sumar
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Oduamong
Hit Points: 6
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Elvish
Wealth: 4 cp
Tudar
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Soguk Tarth
Hit Points: 7
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Dwarvish
Wealth: 10 sp, 17 cp
Ugguomak
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 7
Languages: Orcish, plus passable Elvish
Wealth: none
Broduk
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 10 gp, 12 sp, 16 cp
G'gguk
Hit Points: 3
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus exceptional Goblin
Wealth: 9 cp
Craggath K'k
Hit Points: 14
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 8
Languages: Orcish
Wealth: 9 gp, 15 sp, 14 cp
Agooggok
Hit Points: 7
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 13 sp, 9 cp
Craggung
Hit Points: 6
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 9 sp, 13 cp
Cragong
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Move Silently 6
Languages: Orcish
Wealth: none
Krogath Crong
Hit Points: 10
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Ogre
Wealth: 5 cp
Crugath
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: none
Tomung
Hit Points: 7
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Common, passable Goblin
Wealth: 10 cp
Gugarth
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 6 gp, 22 sp, 22 cp
Krugath
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 13 cp
Sudung Tak
Hit Points: 21
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 5 gp, 13 sp, 14 cp
Oggooggak
Hit Points: 3
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 5
Languages: Orcish
Wealth: none
Krugak
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 sp, 20 cp
Groguk
Hit Points: 8
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Hill Giant, passable Dwarvish
Wealth: 8 gp, 11 sp, 16 cp
G'duk
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Unusual Spot Skill 8
Languages: Orcish
Wealth: 12 cp
G'duk
Hit Points: 9
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 5
Languages: Orcish, plus passable Goblin
Wealth: none
K'ggath
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 7
Languages: Orcish
Wealth: 9 gp, 14 sp, 10 cp
Mamung
Hit Points: 6
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 16 cp
K'mak
Hit Points: 16
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: Jump 7
Languages: Orcish, plus passable Common, passable Dwarvish
Wealth: 8 gp, 12 sp, 8 cp
Krugok
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: 8 gp, 7 sp, 24 cp
Bragorth
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish, plus good Ogre, good Common
Wealth: 8 sp, 17 cp
Grodong Tak
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: none
Thomuk
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Unusual Spot Skill 7
Languages: Orcish
Wealth: 6 gp, 18 sp, 11 cp
Sadang
Hit Points: 9
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 9 sp, 13 cp
Taguth Grok
Hit Points: 16
Armor: chain shirt (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 12 sp, 10 cp
Toggok
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: none
K'ggong
Hit Points: 6
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, passable Ogre
Wealth: 11 cp
Amoomorth
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Dwarvish, good Hill Giant
Wealth: 16 cp
Adougguk
Hit Points: 10
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 11 sp, 13 cp
Gomoth K'k
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Move Silently 6
Languages: Orcish
Wealth: 8 sp, 13 cp
Thagar
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Goblin, passable Hill Giant, passable Common
Wealth: none
Thruggak
Hit Points: 19
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 12 cp
Thuguk Suk
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 gp, 20 sp, 20 cp
Thuggoth
Hit Points: 5
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
K'dok
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Move Silently 6
Languages: Orcish, plus passable Hill Giant, exceptional Goblin
Wealth: 9 gp, 12 sp, 11 cp
Graggarth Muk
Hit Points: 5
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 8 gp, 9 sp, 15 cp
Bramak
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 6
Languages: Orcish, plus exceptional Common, good Dwarvish
Wealth: 13 gp, 12 sp, 26 cp
Gumok
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 13 sp, 16 cp
Kraggok Sok
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 8
Languages: Orcish, plus passable Dwarvish, passable Ogre
Wealth: 15 cp
Kruguk
Hit Points: 16
Armor: leather & shield (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, good Hill Giant
Wealth: 12 gp, 6 sp, 22 cp
G'duk Throng
Hit Points: 6
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 11 gp, 11 sp, 6 cp
Sagak
Hit Points: 5
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Unusual Spot Skill 7
Languages: Orcish
Wealth: none
Gramuk
Hit Points: 4
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 10 sp, 12 cp
Krugath K'k
Hit Points: 9
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 8 sp, 13 cp
Tudorth Gruk
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 6
Languages: Orcish
Wealth: 8 gp, 14 sp, 17 cp
G'mak Crak
Hit Points: 13
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 4 small gems (85 gp, 235 gp, 230 gp, 355 gp), 60 pp, 90 sp, 215 cp
Mamurth
Hit Points: 9
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre, exceptional Dwarvish, passable Common
Wealth: none
K'ggung Grang
Hit Points: 4
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Goggong G'ng
Hit Points: 7
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre
Wealth: 6 sp, 13 cp
Kraduth
Hit Points: 8
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common, passable Goblin
Wealth: 13 sp, 9 cp
Thomong
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Hill Giant, good Ogre
Wealth: 14 cp
Grugok
Hit Points: 5
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Ogre, passable Hill Giant
Wealth: none
Madak
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, good Common, good Goblin
Wealth: 11 gp, 17 sp, 22 cp
Groguk
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 5
Languages: Orcish
Wealth: 8 gp, 18 sp, 20 cp
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