Member contributed resources
Home
Names
Elf Names
Dwarf Names
Fantasy Names 1
Orc Names
Ratmen Names
Tavern Names
Orc Clan Names
Latin-like Names
Harn-Style Names

Modern Names
All Names
Chinese, Female
Chinese, Male
French, Female
French, Male
Japanese, Female
Japanese, Male
Spanish, Female
Spanish, Male
Western, Female
Western, Male
Company Names

Treasure
Random Books
Spell Books
Orc Hoard

Encounters
Orc Hunting Party
Orc Raiding Party
Demons (High-level)
Bar Encounters

NPCs
NPC on the Street
Orc Formal Introduction
Sci-Fi Soldier
NPC Appearance
Adult Civillian (w/ stats)
Gladiator Generator
Horse Generator

Misc
Adventure Hooks
Alchemist Cookbook #2
Alchemist Cookbook
Bazaar Contents
Cocktails
Critical Hits
Fortune Teller
Framed!
Fumbles
Plot Generator
Plot Generator - Sci-Fi
Random Incantation
Megacorporations
Tabloid Headlines
Weather


Want to submit your own generators?

Copyright questions? Please email us at address listed here.
Download OrcRaidingParty.ipt
Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!

Tadang
Hit Points: 30
Armor: chain shirt (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 4 small gems (365 gp, 460 gp, 445 gp, 385 gp), 70 pp, 75 sp, 190 cp
  • Grugguk Gruk
    Hit Points: 7
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 10 gp, 10 sp, 21 cp
    • Krugang
      Hit Points: 8
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Unusual Spot Skill 8
      Languages: Orcish, plus exceptional Ogre
      Wealth: 9 gp, 15 sp, 17 cp
    • Kroggang
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Escape Artist Skill 8
      Languages: Orcish
      Wealth: 5 sp, 15 cp
    • Agguamong
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Common, passable Ogre
      Wealth: 8 gp, 16 sp, 16 cp
    • Gagar
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 gp, 9 sp, 17 cp
    • Sodak
      Hit Points: 10
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 11 gp, 18 sp, 18 cp
    • Agaagok
      Hit Points: 7
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 sp, 14 cp
    • Brodak
      Hit Points: 9
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Escape Artist Skill 6
      Languages: Orcish, plus passable Ogre
      Wealth: 13 cp
  • Tadurth
    Hit Points: 8
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus good Dwarvish
    Wealth: 3 small gems (5 gp, 245 gp, 20 gp), 50 pp, 120 sp, 210 cp
    • Samuk
      Hit Points: 5
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus good Goblin
      Wealth: none
    • Tuggak
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus exceptional Common, passable Goblin
      Wealth: 10 gp, 6 sp, 25 cp
    • Thromung Crung
      Hit Points: 7
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus exceptional Common
      Wealth: 9 gp, 10 sp, 30 cp
    • Umaogang K'ng
      Hit Points: 4
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Ogre
      Wealth: none
    • Kragang
      Hit Points: 4
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: 7 sp, 15 cp
    • Grodung
      Hit Points: 6
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus good Common
      Wealth: 7 gp, 17 sp, 22 cp
    • K'ggung
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Goblin, passable Ogre
      Wealth: 16 sp, 21 cp
  • Godoth
    Hit Points: 15
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: none
    Languages: Orcish
    Wealth: 5 gp, 16 sp, 12 cp
    • Gamong
      Hit Points: 10
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 13 cp
    • Tamong
      Hit Points: 3
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: none
    • Broggung
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 8
      Languages: Orcish, plus exceptional Common
      Wealth: 9 cp
    • Umoamuk Gung
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Ogre
      Wealth: none
    • Uggoumarth
      Hit Points: 9
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 10 gp, 15 sp, 6 cp
    • Tagung
      Hit Points: 10
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin, good Common
      Wealth: 8 sp, 12 cp
    • Sugok
      Hit Points: 5
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus good Common
      Wealth: 14 cp
    • 1 Dire Wolf
      hits: 40, 35
      Armor: 14
      Attack:Bite +11 for 1d8+10
  • Eggoumong
    Hit Points: 9
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus passable Dwarvish, good Common
    Wealth: 12 gp, 6 sp, 8 cp
    • Braguk G'ng
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus passable Hill Giant, exceptional Goblin
      Wealth: 11 sp, 8 cp
    • Brogurth
      Hit Points: 10
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 10 sp, 11 cp
    • K'garth Muk
      Hit Points: 5
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Move Silently 5
      Languages: Orcish, plus passable Common, passable Hill Giant
      Wealth: 14 sp, 13 cp
    • Thragguth Crak
      Hit Points: 8
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 sp, 11 cp
  • Brumok
    Hit Points: 17
    Armor: chain shirt (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Jump 5
    Languages: Orcish
    Wealth: 15 pp, 6 sp, 19 cp
    • Cromang
      Hit Points: 6
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Jump 8
      Languages: Orcish
      Wealth: 5 sp, 12 cp
    • Goduk
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Ogre, exceptional Goblin
      Wealth: 9 cp
    • Tuggang
      Hit Points: 9
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Jump 6
      Languages: Orcish
      Wealth: 9 gp, 14 sp, 17 cp
    • K'gung
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Jump 6
      Languages: Orcish, plus passable Hill Giant
      Wealth: 11 sp, 11 cp
    • G'gor Muk
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish, plus passable Common
      Wealth: none
    • Muggung
      Hit Points: 4
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Move Silently 8
      Languages: Orcish, plus good Dwarvish
      Wealth: 11 gp, 13 sp, 20 cp
    • Gogung
      Hit Points: 7
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 14 sp, 17 cp
    • Guduk
      Hit Points: 9
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 cp
    • Kradang Gong
      Hit Points: 8
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 10 sp, 21 cp
    • K'ggung
      Hit Points: 4
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Hill Giant, passable Common
      Wealth: 14 sp, 17 cp
  • Brumong
    Hit Points: 8
    Armor: leather & shield (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Escape Artist Skill 6
    Languages: Orcish, plus good Common, good Ogre
    Wealth: 11 sp, 17 cp
    • Aggoumok Krak
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish, plus good Common, passable Hill Giant
      Wealth: none
    • Gumak
      Hit Points: 5
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Unusual Spot Skill 7
      Languages: Orcish
      Wealth: 6 sp, 15 cp
    • Brudorth
      Hit Points: 6
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish, plus good Common, good Hill Giant
      Wealth: none
    • Edoudok
      Hit Points: 9
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Goblin
      Wealth: 10 sp, 10 cp
    • Sodang
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish, plus exceptional Dwarvish, passable Common
      Wealth: 16 cp
    • Krodok
      Hit Points: 9
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 14 gp, 17 sp, 20 cp
  • Taggok Throng
    Hit Points: 11
    Armor: studded leather & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish
    Wealth: 8 sp, 7 cp
    • Croggur Egaong
      Hit Points: 7
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish
      Wealth: 9 sp, 11 cp
    • Gadong Krok
      Hit Points: 7
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Tracking 6
      Languages: Orcish
      Wealth: 9 cp
    • Guduk
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Common
      Wealth: none
    • Magang
      Hit Points: 9
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish
      Wealth: 10 sp, 19 cp
    • Brugok
      Hit Points: 5
      Armor: leather & shield (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: spear (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 15 gp, 14 sp, 19 cp
    • Krumur
      Hit Points: 6
      Armor: hide (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 gp, 8 sp, 14 cp
  • Crodung
    Hit Points: 16
    Armor: chain shirt & shield (AC 14)
    Base Attack: +3 to hit, +2 damage
    Weapons: falchion (2d4)
    Special Skills: Sneak Attack, +2d6
    Languages: Orcish
    Wealth: 10 pp, 4 sp, 28 cp
    • Mogguk
      Hit Points: 3
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 12 gp, 14 sp, 12 cp
    • Sogak
      Hit Points: 7
      Armor: leather (AC 12)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 4 gp, 11 sp, 14 cp
    • G'gak Mak
      Hit Points: 3
      Armor: shield (AC 11)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: none
      Languages: Orcish, plus passable Dwarvish, passable Common
      Wealth: 13 cp
    • Broggok
      Hit Points: 4
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus passable Dwarvish, passable Common
      Wealth: 8 sp, 16 cp
  • Sodur
    Hit Points: 14
    Armor: studded leather (AC 13)
    Base Attack: +3 to hit, +2 damage
    Weapons: long sword (1d8)
    Special Skills: none
    Languages: Orcish, plus good Ogre
    Wealth: 8 sp, 10 cp
    • Sumuk
      Hit Points: 5
      Armor: none (AC 10)
      Base Attack: +1 to hit, +1 damage
      Weapons: falchion (2d4)
      Special Skills: none
      Languages: Orcish
      Wealth: 4 cp
    • Thomath
      Hit Points: 3
      Armor: studded leather (AC 13)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: none
      Languages: Orcish
      Wealth: none
    • Mumung
      Hit Points: 7
      Armor: studded leather & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: long sword (1d8)
      Special Skills: Sneak Attack, +2d6
      Languages: Orcish, plus good Common
      Wealth: 15 gp, 7 sp, 11 cp
    • Kromung Krung
      Hit Points: 6
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: club (1d6)
      Special Skills: Move Silently 8
      Languages: Orcish
      Wealth: 14 sp, 13 cp
    • Thumok
      Hit Points: 4
      Armor: hide & shield (AC 14)
      Base Attack: +1 to hit, +1 damage
      Weapons: none (1d3)
      Special Skills: none
      Languages: Orcish
      Wealth: 9 cp

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.