Orc Raiding Party - approx 50 orcs, broken down into a number of smaller hunting parties. This is set to only create 1 raiding party, since this table can take a while to generate all those orcs!
Tuguk
Hit Points: 23
Armor: chain shirt & shield (AC 14)
Base Attack: +5 to hit, +4 damage
Weapons: great sword (1d10)
Special Skills: none
Languages: Orcish, plus passable Dwarvish
Wealth: 16 pp, 5 sp, 37 cp
Sagguth Toth
Hit Points: 12
Armor: studded leather & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Ogre
Wealth: 7 gp, 21 sp, 25 cp
Kromok
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: none
Tagath Kroth
Hit Points: 10
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 5
Languages: Orcish, plus passable Common
Wealth: 3 cp
Udaogok Egguar
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 12 gp, 18 sp, 17 cp
Grugak
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 14 cp
Crodak Grang
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common, good Hill Giant, passable Dwarvish
Wealth: none
Maggarth
Hit Points: 10
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus exceptional Elvish
Wealth: none
Gradur
Hit Points: 4
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Grogguth
Hit Points: 16
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 15 sp, 14 cp
Mumong
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 13 cp
K'dung
Hit Points: 6
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 10 sp, 18 cp
Tuggung
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 5
Languages: Orcish, plus good Hill Giant, passable Common, good Dwarvish
Wealth: 15 gp, 15 sp, 15 cp
Tagak Brung
Hit Points: 4
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Move Silently 5
Languages: Orcish
Wealth: 10 sp, 16 cp
Thrumuk
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 9 cp
Moggang
Hit Points: 6
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Tracking 5
Languages: Orcish
Wealth: 10 sp, 12 cp
Kradok
Hit Points: 10
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Escape Artist Skill 8
Languages: Orcish, plus passable Common
Wealth: none
Sagok
Hit Points: 9
Armor: studded leather & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 12 gp, 12 sp, 17 cp
Throgak Thrarth
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Jump 8
Languages: Orcish, plus exceptional Common, passable Goblin, passable Hill Giant
Wealth: 14 cp
Edoomung Sok
Hit Points: 5
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Tracking 5
Languages: Orcish
Wealth: 4 cp
Soggok
Hit Points: 5
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Goggung
Hit Points: 9
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish, plus exceptional Common
Wealth: 13 gp, 16 sp, 24 cp
Thradong
Hit Points: 9
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 8 gp, 20 sp, 19 cp
Thradok
Hit Points: 4
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Escape Artist Skill 7
Languages: Orcish
Wealth: 14 sp, 20 cp
Kragguk Tok
Hit Points: 4
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 15 cp
K'gguk Umuak
Hit Points: 7
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Jump 7
Languages: Orcish
Wealth: none
G'gguk
Hit Points: 9
Armor: shield (AC 11)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 9 sp, 12 cp
Egoumak
Hit Points: 8
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 9 gp, 14 sp, 13 cp
G'gok Brok
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +3 to hit, +2 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus passable Hill Giant, passable Common
Wealth: 13 gp, 15 sp, 16 cp
Muggok
Hit Points: 8
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 8 cp
Omoudurth
Hit Points: 4
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish
Wealth: 14 gp, 16 sp, 8 cp
Gamuk
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 7
Languages: Orcish
Wealth: none
Saduk
Hit Points: 7
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: Move Silently 5
Languages: Orcish, plus good Goblin, passable Ogre
Wealth: 9 gp, 17 sp, 14 cp
Thagoth
Hit Points: 3
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 8
Languages: Orcish
Wealth: 6 cp
Mamok Bruk
Hit Points: 4
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Unusual Spot Skill 5
Languages: Orcish
Wealth: none
K'dang
Hit Points: 4
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: 13 cp
Groduk
Hit Points: 9
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus passable Common
Wealth: 8 sp, 11 cp
Thromok
Hit Points: 9
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Unusual Spot Skill 7
Languages: Orcish
Wealth: 12 gp, 13 sp, 10 cp
Groguk
Hit Points: 12
Armor: studded leather & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish, plus passable Hill Giant
Wealth: 8 pp, 24 sp, 36 cp
Thaguk
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: Escape Artist Skill 7
Languages: Orcish
Wealth: none
Taggang
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 12 cp
Broggang Muk
Hit Points: 4
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: Escape Artist Skill 7
Languages: Orcish, plus good Common
Wealth: none
Mudok
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Jump 6
Languages: Orcish
Wealth: none
Kromuk Krung
Hit Points: 3
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: spear (1d8)
Special Skills: none
Languages: Orcish
Wealth: none
Thrugguk
Hit Points: 9
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish, plus good Ogre
Wealth: none
Thruggoth
Hit Points: 8
Armor: hide & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: none
Languages: Orcish
Wealth: 8 gp, 13 sp, 7 cp
Mamang
Hit Points: 10
Armor: studded leather (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 6 gp, 7 sp, 20 cp
Sumuk
Hit Points: 3
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus good Common, good Hill Giant
Wealth: 6 sp, 18 cp
Maggoth
Hit Points: 4
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 8 cp
Thragar Mok
Hit Points: 8
Armor: chain shirt & shield (AC 14)
Base Attack: +3 to hit, +2 damage
Weapons: falchion (2d4)
Special Skills: none
Languages: Orcish
Wealth: 3 small gems (485 gp, 250 gp, 35 gp), 50 pp, 80 sp, 175 cp
Gramak
Hit Points: 8
Armor: hide (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Jump 8
Languages: Orcish
Wealth: 5 cp
Sudang
Hit Points: 7
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: club (1d6)
Special Skills: none
Languages: Orcish, plus passable Goblin
Wealth: 8 cp
Thruggor
Hit Points: 5
Armor: none (AC 10)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish, plus good Goblin
Wealth: none
Tuggok
Hit Points: 8
Armor: studded leather & shield (AC 14)
Base Attack: +1 to hit, +1 damage
Weapons: long sword (1d8)
Special Skills: none
Languages: Orcish
Wealth: 12 gp, 9 sp, 15 cp
Tudok
Hit Points: 9
Armor: leather (AC 12)
Base Attack: +1 to hit, +1 damage
Weapons: falchion (2d4)
Special Skills: Sneak Attack, +2d6
Languages: Orcish
Wealth: 8 cp
Krudorth
Hit Points: 4
Armor: leather & shield (AC 13)
Base Attack: +1 to hit, +1 damage
Weapons: none (1d3)
Special Skills: Unusual Spot Skill 5
Languages: Orcish, plus passable Dwarvish, passable Hill Giant
Wealth: 13 cp
1 Dire Wolf
hits: 47, 44, 48
Armor: 14
Attack:Bite +11 for 1d8+10
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.