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Download BarEncounter.ipt

Random Bar Encounters

The primary NPC is shown in bold text. All references to "the NPC" are to this person.

The conciliatory woman (not armed) standing in the establishment claims that he/she will one day be a hero to all foes of the PC's family and the horse they rode in on.
The fat fanatic man (not visibly armed, but carrying a hidden melee weapon) standing nearby in the establishment asks the PC to meet after the bar closes because he/she wants to sell the PC expensive collectibles. The NPC is aware the goods are worth far more than claimed.
The plump obsessed man (not armed) sitting in the establishment leans over and whispers to the PC because he/she wants to help the PC for personal reasons having nothing to do with the PC in particular.
The slender meticulous obsessed woman (not visibly armed, but carrying a hidden melee weapon) sitting in the establishment cries out for someone to please drive out the PC.
Possible complication: The PC has a foe, a skinny man (obviously armed with a melee weapon) standing nearby in the bar. The PC does not know the individual is in the bar. The NPC does not know the individual is in the bar.
The woman (not armed) sitting in the middle of the establishment claims that he/she will one day liberate a random member of the party being held captive.
The short frail man (not armed) sitting in the establishment begins telling secrets about a foe of the PC's gender .
The broad memorable woman (not armed) , accompanied by a short clean man (not visibly armed, but carrying a hidden melee and missile weapon), sitting in the establishment sends a note to the PC because he/she is wanted by the police.
The cheerful man (not visibly armed, but carrying a hidden missile weapon) sitting nearby in the establishment seems to be watching the PC alertly. If approached, he/she invites the PC to his/her room because he/she once harmed someone important to the PC..
The skinny man (not armed) sitting in the back room of the establishment invites the PC to his/her room because he/she is dying for a drink..
The man (not armed) standing nearby in the establishment buys the PC a drink because he/she is positively starving.
The fat woman (not visibly armed, but carrying a hidden missile weapon) sitting near the front of the establishment claims that he/she once helped a conciliatory woman (not visibly armed, but carrying a hidden melee weapon) in the bar .
The memorable leering man (not armed) sitting in the establishment begins loudly praising all members of the PC's religion .
A shouting match breaks out in the middle of the establishment. The PC didn't see the cause.
The smelly man (not armed) sitting in the establishment cries out for someone to please punish a relative of the PC .
The slender happy man (obviously armed with a missile weapon) dancing near the front of the establishment insists the PC should buy him/her a round.
The fat dark man (not visibly armed, but carrying a hidden melee and missile weapon) sitting in the establishment begins wailing.
An epidemic of food poisoning breaks out in the establishment. The PC didn't see the cause.
The fat grinning man (not visibly armed, but carrying a hidden missile weapon) standing in the establishment begins loudly telling jokes. It's quite good, actually.
The tanned grinning man (not armed) , accompanied by a striking man (not visibly armed, but carrying a hidden missile weapon), standing in the establishment asks the PC to meet upstairs because he/she is lonely.
The pious man (not visibly armed, but carrying a hidden missile weapon) standing nearby in the establishment cries out for someone to please save a couple.

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.