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Download BarEncounter.ipt

Random Bar Encounters

The primary NPC is shown in bold text. All references to "the NPC" are to this person.

The slender affable man (not armed) , accompanied by a dark woman (not visibly armed, but carrying a hidden melee weapon), sitting near the front of the establishment claims that he/she is a hero to prostitutes .
An improv group begins performing in the bar. It really really sucks. The crowd begins to throw food.
The man (not visibly armed, but carrying a hidden melee weapon) standing in the establishment begins wailing.
The broad drunken man (not visibly armed, but carrying a hidden melee weapon) , with 3 accomplices, standing in the establishment asks the PC to meet upstairs because he/she wants to kill the PC for personal reasons having nothing to do with the PC in particular.
Dancers begin a performance in the bar. It's just bad.
The fat memorable man (not armed) sitting in the establishment throws a handful of food and hits the PC.
The happy man (not visibly armed, but carrying a hidden melee weapon) standing nearby in the establishment curses a business.
Possible complication: There is an assassination specialist currently in the establishment. The owner does not know.
The woman (not visibly armed, but carrying a hidden melee and missile weapon) dancing nearby in the establishment cries out for someone to please help a group of criminals.
A band begins performing popular songs in the bar. It's not so bad you can't ignore it. Not so good you want to pay attention either.
The giant dull-witted man (not armed) standing near the waitress of the establishment makes a hex sign at the PC.
The short man (not armed) sitting nearby in the establishment staggers into the PC by accident.
The man (obviously armed with a missile weapon) , accompanied by a slender good-looking man (not armed), sitting in the establishment begins telling tall tales. It's quite good, actually.
The beefy woman (obviously armed with both a melee and missile weapon) , with 3 accomplices, sitting in the establishment staggers into a fat happy man (not visibly armed, but carrying a hidden melee weapon) .
The affable woman (not armed) , accompanied by a plump swift man (obviously armed with a melee weapon), standing in the establishment seeks donations for all of the local clergy .
The scruffy childish woman (not visibly armed, but carrying a hidden missile weapon) , with 3 accomplices, sitting nearby in the establishment throws a frying pan and hits the PC.
The slender wiry man (not visibly armed, but carrying a hidden melee weapon) sitting in the establishment invites the PC to his/her room.
The skinny hearty conciliatory woman (not armed) sitting as far as possible from the PC in the establishment asks the PC to meet in the back room because he/she believes the PC has police contacts.
The beefy bookish pious man (obviously armed with a melee weapon) standing in the back room of the establishment seems to be watching the PC carefully. If approached, he/she begins telling obvious lies about all foes of a certain occupation .
The fat pixie-ish wily man (not armed) singing and dancing in the establishment begins crying.
The giant fair studious child (not visibly armed, but carrying a hidden melee and missile weapon) , with 2 accomplices, sitting in the establishment once helped someone important to the PC.

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.