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Download BarEncounter.ipt

Random Bar Encounters

The primary NPC is shown in bold text. All references to "the NPC" are to this person.

The man (not visibly armed, but carrying a hidden melee and missile weapon) sitting in the establishment seeks donations for the disenfranchised.
The slender woman (not armed) sitting nearby in the establishment insists the PC should buy the house a round.
The bookish dull-witted man (obviously armed with a missile weapon) sitting nearby in the establishment claims that he/she is a friend of an enemy of the PC .
The handsome man (not armed) sitting in the establishment begins vomiting.
Possible complication: There is a theft contact considering a base in the establishment. The owner does not know.
A drunken brawl breaks out near the center of the establishment. The PC didn't see the cause.
The pale man (not visibly armed, but carrying a hidden melee weapon) , accompanied by a plump smelly drunken man (not visibly armed, but carrying a hidden melee and missile weapon), standing in the establishment boasts of having access to famous information concerning criminal secrets. Unbeknownst to the NPC, the goods are well-known and easily identifiable.
The slender depressed man (not armed) sitting at another table of the establishment cries out for someone to please save all the local gangs .
The good-looking smirking man (obviously armed with a melee weapon) sitting in the door of the establishment invites the PC to a game of dice.
The frowning man (not visibly armed, but carrying a hidden missile weapon) dancing nearby in the establishment hurriedly leaves the bar.
The short swift man (not visibly armed, but carrying a hidden missile weapon) standing in the establishment asks the PC to meet in a well-lit public place because he/she is robbing the bar.
Possible complication: A secret spy ring is operating in the establishment. The owner knows.
The woman (not visibly armed, but carrying a hidden melee and missile weapon) , accompanied by a greasy cheerful man (obviously armed with a missile weapon), sitting upstairs in the establishment claims that he/she will one day enslave all foes of the PC's occupation .
The woman (not armed) sitting near the front of the establishment begins wailing.
The plump sexy thrilled woman (not armed) standing in the establishment claims that he/she once was a hero to sad people .
The huge sexy man (obviously armed with a melee weapon) sitting nearby in the establishment seems to be watching the PC covertly. If approached, he/she begins screaming.
The foreign man (not armed) standing in the establishment invites a former spouse to his/her room for a party.
The devious man (obviously armed with both a melee and missile weapon) sitting nearby in the establishment makes a hex sign at the PC because he/she wants to offer the PC judicial contacts..
The beefy drunken man (not visibly armed, but carrying a hidden melee and missile weapon) sitting in the establishment asks the PC to meet in the back room because he/she wants to sell the PC valuable art. The NPC is aware the goods are worth far less than claimed.
The sexy drunken man (not visibly armed, but carrying a hidden melee weapon) , accompanied by a dangerous-looking man (not visibly armed, but carrying a hidden melee and missile weapon), sitting in the establishment flashes a lot of money in plain sight.
The sharp-witted man (not armed) sitting nearby in the establishment claims that he/she once helped a huge mysterious man (not armed) in the bar .
The fat paranoid man (not visibly armed, but carrying a hidden melee and missile weapon) standing in the establishment insists the house should buy him/her a round.

Generated by ipad2cgi, the Inspiration Pad Pro 2 CGI interface. www.nbos.com. Build: 12-07-2007 00:51:58

Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.