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Download BarEncounter.ipt

Random Bar Encounters

The primary NPC is shown in bold text. All references to "the NPC" are to this person.

The man (not armed) sitting nearby in the establishment begins applauding.
The huge meticulous man (not visibly armed, but carrying a hidden melee and missile weapon) , accompanied by a filthy trusting man (not armed), standing in the door of the establishment knocks over the PC's drink because he/she is robbing the bar..
The slender foreign man (not visibly armed, but carrying a hidden missile weapon) sitting nearby in the establishment claims that he/she will one day be a hero to a tough-looking woman (obviously armed with both a melee and missile weapon) , accompanied by a fat man (obviously armed with both a melee and missile weapon), in the bar .
The broad greasy man (not visibly armed, but carrying a hidden melee weapon) sitting in the back room of the establishment begins cheering.
The fat lethal-looking woman (not armed) sitting nearby in the establishment dies from bleeding wounds.
Possible complication: The NPC has a friend, a giant frail man (not armed) sitting in the bar. The NPC knows the individual is in the bar but does not see him/her. The PC does not know the individual is in the bar.
The skinny striking man (not visibly armed, but carrying a hidden missile weapon) standing in the establishment passes out.
The greasy ecstatic man (not visibly armed, but carrying a hidden missile weapon) sitting in the establishment cries out for someone to please help the PC.
The man (not armed) dancing in the back room of the establishment claims that he/she will one day kill hazel-eyed people .
The swift belching man (obviously armed with a missile weapon) sitting off to the side in the establishment hurriedly leaves the bar.
The good-looking cheerful man (not visibly armed, but carrying a hidden missile weapon) sitting as far as possible from the PC in the establishment cries out for someone to please save tenants.
The fat stealthy dull-witted man (not armed) , with 2 accomplices, sitting nearby in the establishment begins moaning.
The frowning woman (not visibly armed, but carrying a hidden melee and missile weapon) standing nearby in the establishment spits and hits a plump bland woman (not armed) .
The tall man (not visibly armed, but carrying a hidden melee weapon) sitting in the establishment spits and hits the PC by accident.
The tall conciliatory man (not armed) standing in the establishment begins crying.
The plump hearty man (not visibly armed, but carrying a hidden missile weapon) sitting at the bar of the establishment curses the PC.
The clean funny man (not visibly armed, but carrying a hidden melee and missile weapon) sitting downstairs in the establishment becomes drunk and begins loudly insulting a random member of the party .
The plump meticulous man (not visibly armed, but carrying a hidden melee weapon) sitting at the stairs of the establishment cries out for someone to please drive out the PC.
The giant man (not armed) , accompanied by a plump sad man (not visibly armed, but carrying a hidden missile weapon), sitting in the establishment cries out for someone to please punish the PC's party (obviously unaware who the PC is).
The beefy smiling man (not visibly armed, but carrying a hidden melee weapon) , with 1 accomplices, standing nearby in the establishment begins telling tall tales. It's not so bad you can't ignore it. Not so good you want to pay attention either.
The short swift man (not visibly armed, but carrying a hidden melee weapon) sitting near the center of the establishment seems to be watching the PC invitingly. If approached, he/she seeks donations for all foes of a certain race .

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.