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Download BarEncounter.ipt

Random Bar Encounters

The primary NPC is shown in bold text. All references to "the NPC" are to this person.

The fat man (not armed) sitting in the establishment begins singing. It's pretty good.
The muscular smiling man (not visibly armed, but carrying a hidden missile weapon) standing in the establishment is chasing an enemy.
The woman (not armed) standing nearby in the establishment blesses a group of criminals.
The grinning man (not armed) , accompanied by a man (not armed), sitting in the establishment dies.
The broad man (not armed) sitting downstairs in the establishment recognizes the PC because he/she wants to offer the PC underworld contacts..
Possible complication: The NPC is considered a hero by smuggling operatives. The PC knows.
The huge depressed man (not armed) standing upstairs in the establishment begins wailing.
The tall unwashed man (not visibly armed, but carrying a hidden melee and missile weapon) sitting in the front of the establishment throws a wad of paper and hits a tall man (not armed) , with 1 accomplices,.
A comedy troupe begins performing in the bar. It's not bad.
The man (not armed) standing near the waitress of the establishment belittles the PC.
The frail woman (not armed) sitting in the establishment cries out for someone to please drive out a group of criminals.
The plump man (not armed) , accompanied by a plump strong insane man (not visibly armed, but carrying a hidden missile weapon), standing in the establishment begins choking.
The man (not visibly armed, but carrying a hidden missile weapon) sitting in the establishment begins laughing.
A band begins performing religious songs in the bar. It's not very good.
The man (not armed) sitting in the establishment begins sneezing.
The dull-witted man (not armed) , accompanied by a skinny dark drooling man (not armed), standing at the stairs of the establishment claims that he/she once was a foe of criminals .
The plump smelly man (not armed) , with 1 accomplices, sitting in the establishment begins telling lies about the PC.
The short man (not visibly armed, but carrying a hidden missile weapon) , accompanied by a plump man (not visibly armed, but carrying a hidden missile weapon), sitting in the establishment claims that he/she will one day help all foes of a certain family and all who know same.
The plump scowling man (not armed) sitting nearby in the establishment asks the PC to meet in the back room because he/she has a job for the PC. The NPC wants to hire the PC as a detective. (The precise nature of the job will depend on the PC's skills).
The slender sharp-witted man (not armed) sitting near the owner of the establishment wakes up.
The man (not visibly armed, but carrying a hidden melee and missile weapon) standing in the near corner of the establishment invites the PC to his/her home.

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Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.