Member contributed resources
Home
Names
Elf Names
Dwarf Names
Fantasy Names 1
Orc Names
Ratmen Names
Tavern Names
Orc Clan Names
Latin-like Names
Harn-Style Names

Modern Names
All Names
Chinese, Female
Chinese, Male
French, Female
French, Male
Japanese, Female
Japanese, Male
Spanish, Female
Spanish, Male
Western, Female
Western, Male
Company Names

Treasure
Random Books
Spell Books
Orc Hoard

Encounters
Orc Hunting Party
Orc Raiding Party
Demons (High-level)
Bar Encounters

NPCs
NPC on the Street
Orc Formal Introduction
Sci-Fi Soldier
NPC Appearance
Adult Civillian (w/ stats)
Gladiator Generator
Horse Generator

Misc
Adventure Hooks
Alchemist Cookbook #2
Alchemist Cookbook
Bazaar Contents
Cocktails
Critical Hits
Fortune Teller
Framed!
Fumbles
Plot Generator
Plot Generator - Sci-Fi
Random Incantation
Megacorporations
Tabloid Headlines
Weather


Want to submit your own generators?

Copyright questions? Please email us at address listed here.
Download Demon1.ipt
Ike's Demons
Contributed by Ike Duncan

Eztarmoklar
Strength: 17Dexterity: 23Con: 18Int: 19Wisdom: 18Charisma: 20
Size: SmallHit Dice: 19Hitpoints(d10): 183Armor Class: 26Damage Reduction: 9/+3Regen: 15 HP/Round
Attacks:Bite(1d8+3): 1@+22Hand Claws(1d6+3): 2@+17
Resistances:Disease Resistance: 100%Magic Resistance: 38%
Additional Damage Reduction: 8/-, Not reduced by magic
Poison Resistance: 52%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Cold Resistance: 44%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Illusion Resistance: 53%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Negative Energy Resistance: 43%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Fire Resistance: 48%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:Esp, 3/Day
Displacement, 1/Day (3rd Level Spell)
Daze, 1/Day (0 Level Spell)
Obscuring Mist, 1/Day (1st Level Spell)
Know Alignment, At Will
Minor Globe of Invulnerability, 1/Day (4th Level Spell)
Detect Invisibility, Constent
Desvonjacxax
Strength: 22Dexterity: 19Con: 20Int: 16Wisdom: 12Charisma: 18
Size: LargeHit Dice: 19Hitpoints(d20): 327Armor Class: 22Damage Reduction: 10/+3Regen: 8 HP/Round
Attacks:Bite(1d12+6): 1@+25Hand Claws(1d10+6): 2@+20
Resistances:Disease Resistance: 100%Magic Resistance: 38%
Negative Energy Resistance: 55%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Fire Resistance: 50%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Electricity Resistance: 56%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Cold Resistance: 60%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Poison Resistance: 47%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Acid Resistance: 51%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Mental Resistance: 47%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:+6 Regeneration, 10 Rounds/Day
Summon Swarm, 1/Day (2nd Level Spell)
Detect Life Force, Constent
True Seeing, 4/Day
Detect Good / Evil, Constent
Double Movement
Detect Poison, 1/Day (0 Level Spell)
Q'ravietardit
Strength: 22Dexterity: 8Con: 20Int: 17Wisdom: 11Charisma: 13
Size: HugeHit Dice: 13Hitpoints(d30): 298Armor Class: 12Damage Reduction: 10/+2Regen: 10 HP/Round
Attacks:Bite(1d20+6): 1@+19Tenticals(1d12+6): 2@+14
Special Attack:Spiked Tail(1d20+6): 1@+19
Resistances:Disease Resistance: 100%Magic Resistance: 26%
Fire Resistance: 32%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Electricity Resistance: 49%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Cold Resistance: 50%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Acid Resistance: 38%, Percentage Chance of No Damage/Affect otherwise 1/2 Damage/Affect only
Special Powers:Greater Magic Weapon, 1/Day (3rd Level Spell)
Detect Invisibility, Constent
Know Alignment, At Will
Arcane Eye, 1/Day (4th Level Spell)
Detect Magic, At Will

Note: The size of dice used for hit points is determined by the size of the creature: Tiny=d8, Small=d10, Mansized=d12, Large=d20, Huge=d30, Gargantuan=d100

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Copyright © 2003-2006, NBOS Software. "Dwarven Beserker" and "Relic" art by V. Shane.