Header: **I've Been Framed!**
Footer:

© Campaign Mastery, used with permission, www.campaignmastery.com

The names provided are generated using the Latin Like Names generator that ships with Inspiration Pad Pro 2.

Written by Adrian Salo
Set: gov={1d20}
Set: trial={1d8}
Set: state={1d12}
Table: Framed
MaxReps: 1
In the [#{$state} StateTypes] of [@LatinName >> Proper] ruled by &
\a [#{$gov} GovernmentTypes], a character must undergo a [#{trial} TrialType].\n&
He has been framed by [@ThronePower] - and if found guilty of [@SeriousCrime], &
his punishment will be [@SpellPunishment]\n\n&
[#{$state} StateTypesDesc]\n&
[#{$gov} GovernmentTypesDesc]\n&
[#{trial} TrialTypeDesc]
Table: TrialType
Trial by combat
Trial by ordeal
Trial by jury
Trial by council
Trial of wealth
Trial by judge
Trial by magic
Trial by question
Table: TrialTypeDesc
**Trial by combat** - Fight to the death, winner is innocent
**Trial by ordeal** - A challenge that taxes the accused to their limits
**Trial by jury** - The accused must convince a group they are not guilty
**Trial by council** - Stand before authority, plead your case and be judged
**Trial of wealth** - Raise enough wealth by the deadline and you are innocent
**Trial by judge** - Stand before authority, plead your case and be judged
**Trial by magic** - Magical examinations are performed until a clear verdict can be rendered
**Trial by question** - Often it’s the questions, not the answers, that decide if you are guilty
Table: ThronePower
A monster or group of monsters - mind flayers, a beholder, giants, a dragon
A cult or brotherhood - bound by a mission and code
A collusion of guilds - uses resource control for leverage
A magic item - sword, relic, wondrous item
Table: StateTypes
Archduchy
Grand Duchy
Duchy
Barony
Diocese
Caliphate
Margraviate
County
Emirate
Fief
March
Principality
Table: StateTypesDesc
**Archduchy** - The dominion of the archduke, who is higher ranking than the grand duke, but still beneath the king. Usually a member of the royal family in line of succession.
**Grand Duchy** - The dominion of the grand duke, who is higher ranking than the duke, but beneath the archduke. Usually a member of the royal family in line of succession.
**Duchy** - The dominion of a duke, who is the highest ranking noble not in the royal not in line of succession.
**Barony** - The land subject to a baron. Could be scattered across many estates, not necessarily adjacent.
**Diocese** - Land administered by the church (usually a bishop, whereas an archdiocese is administered by an archbishop)
**Caliphate** - A land area taken care of by the caliph, who is elected through local leaders as in a republic. The caliph is bound by the laws and not above them.
**Margraviate** - A borderland ruled by the margrave who has military responsibilities. Usually larger than normal counties due occassional expansions at the borders.
**County** - The land ruled over by a count (or earl, in some areas).
**Emirate** - A county or land area taken care of by an emir, who is of the royal family, and considered a prince and governor.
**Fief** - Land or office granted to a vassal. Ownership is technically still with the granting lord, but revenue and production is given to the vassal. The lord technically retained the right to seize the land in case of disloyalty.
**March** - Similar to a county, but usually a borderland, ruled over by a marquis. Usually heavily fortified due to it's strategically important position.
**Principality** - The feudatory land, or state, ruled by a prince (monarch, technically), often ranking equally high as the duke.
Table: SeriousCrime
Treason
Murder
Embezzlement
Spying
Counterfeiting
Terrorism
Table: GovernmentTypes
Autocracy
Bureaucracy
Confederacy
Democracy
Dictatorship
Feudalist
Magocracy
Matriarchy
Military Dictatorship
Monarchy
Commonwealth
Oligarchy
Plutocracy
Republic
Syndicate
Theocracy
Demonarchy
Technocracy
Coalition
Totalitarian
Table: GovernmentTypesDesc
**Autocracy** - Government by a single person having unlimited power; despotism.
**Bureaucracy** - Administration of a government chiefly through bureaus or departments staffed with nonelected officials. Management or administration marked by hierarchical authority among numerous offices and by fixed procedures
**Confederacy** - A union of persons, parties, or states; a league.
**Democracy** - Government by the people, exercised either directly or through elected representatives.
**Dictatorship** - A state or government under dictatorial rule.
**Feudalist** - A political and economic system of Europe from the 9th to about the 15th century, based on the holding of all land in fief or fee and the resulting relation of lord to vassal and characterized by homage, legal and military service of tenants, and forfeiture.
**Magocracy** - Magicians who were credited with great power often became chiefs and kings in early societies. A magocracy is a form of government in which society is ruled by such magi, wizards, or witches. The term is used in the Dungeons & Dragons role-playing game and other works, by analogy with aristocracy, meritocracy, and theocracy.
**Matriarchy** - Matriarchy is a term, which is applied to gynocentric form of society, in which the leading role is by the female and especially by the mothers of a community.
**Military Dictatorship** - A military dictatorship is a form of government wherein the political power resides with the military.
**Monarchy** - A monarchy is a form of government in which a monarch, usually a single person, is the head of state. In most monarchies, the monarch holds their position for life and passes the responsibilities and power of the position to their children or family when they die.
**Commonwealth** - Commonwealth is a state or nation-state governed for the common good as opposed to an authoritarian state governed for the benefit of a given class of owners.
**Oligarchy** - Oligarchy is a form of government where political power effectively rests with a small elite segment of society (whether distinguished by wealth, family or military powers).
**Plutocracy** - Plutocracy is rule by the wealthy, or power provided by wealth. In a plutocracy, the degree of economic inequality is high while the level of social mobility is low. This can apply to a multitude of government systems, as the key elements of plutocracy transcend and often occur concurrently with the features of those systems.
**Republic** - A republic is a state or country that is not led by a hereditary monarch,[1][2], but in which the people (or at least a part of its people)[3] have impact on its government.
**Syndicate** - A trade union where the workers democratically run the system or the manager is elected from amongst the workers.
**Theocracy** - Theocracy is a form of government in which a 'god' or 'deity' is recognized as the supreme civil ruler. For believers, theocracy is a form of government in which divine power governs an earthly human state, either in a personal incarnation or, more often, via religious institutional representatives (i.e., a church), replacing or dominating civil government.
**Demonarchy** - The rule or dominion of a demon.
**Technocracy** - Technocracy (bureaucratic), a governmental or organizational system where decision makers are selected based upon how highly skilled and qualified they are, rather than how much political capital they hold. A form of government in which scientists and technical experts are in control; "technocracy is described as that society in which those who govern justify themselves by appeal to technical experts who justify themselves by appeal to scientific forms of knowledge"
**Coalition** - A coalition government, in a parliamentary system, is a government composed of a coalition of parties. A coalition of parties is also an electoral fusion. The union of different political parties or groups for a particular purpose, usually for a limited time.
**Totalitarian** - Totalitarianism (or totalitarian rule) is a concept used to describe political systems where a state regulates nearly every aspect of public and private life. Totalitarian regimes or movements maintain themselves in political power by means of an official all-embracing ideology and propaganda disseminated through the state-controlled mass media, a single party that controls the state, personality cults, central state-controlled economy, regulation and restriction of free discussion and criticism, the use of mass surveillance, and widespread use of terror tactics.
Table: SpellPunishment
Bestow Curse. The prisoner loses 6 off his ability score. That is devastating, possibly cutting it in half or worse. Forcing them to become an imbecile is a good way to keep the person useful doing menial chores without needing high security. The GM can also craft their own Curse effect, such as 50% chance of lying down every six seconds - it’s hard to escape while taking a siesta.
Baleful Polymorph. The prisoner permanently changes into a small animal. One of my favourite D&D modules is Castle Amber. Wouldn’t it be a neat twist for the central garden to be the prison of several banished beings changed into the form of small animals? If the subjects fail their second saving throw, they even gain animal intelligence, in effect becoming just another creature in the garden.
Imprisonment spell. According to the spell description, the creature is entombed in a state of suspended animation in a small sphere far beneath the surface of the ground. Cast Freedom to release the prisoner. Imprisonment and Freedom indicate you can reach the prisoner, so presumably you can choose the prisoner’s location. This is a perfect setup for dungeon design - put the prisoner at the heart of it.
Resurrection. You just need a portion of the creature’s body to bring them back to life. So, kill the prisoner and bring them back when their sentence ends. There’s an expense of 10,000 gp, but a wealthy family might be given annual Resurrection privileges for an hour or so if they pay the bill.
Insanity. The imprisoned can only act normally 25% of the time, and their state of mind changes every six seconds with equal chances of babbling incoherently, hurting themselves or attacking someone else. Being imprisoned in your own skull is a harsh sentence.
Flesh to Stone. Perfect for filling an art gallery or museum. Under careful watch of security to prevent an ally from casting Stone to Flesh, prisoners can be put on display as an example to all, or kept in a private collection for the warden to gloat over or decorate as he sees fit.
Symbol of Death. Cast Permanency, place the symbol so its 60 foot radius crosses the only entrance. Cast Curse on the prisoner to lower their saving throw. This still gives the prisoner a chance at a saving throw, so you will want to target those with naturally poor Fortitude, and this is better as a deterrent than a cell because the desperate will take their unknown-but-poor chances of surviving, sometimes. Substitute other Symbols to create other defenses in the prison.
Wall of Force. The perfect barrier combined with Permanency assuming the other surfaces of the cell are secure. Put a curtain across when you get tired of watching the prisoner make rude gestures at you.
Trap the Soul. Put the prisoner into a gem. Break the gem when the sentence finishes. Note the gem must have a value based on how powerful the prisoner is, but the type and shape of the gem remains up to you. Perhaps those glowing red gems in the horned demon statue’s eyes have more than just good market value….
Feeblemind. The prisoner not only gets reduced to animal-level intelligence, he is also barely conscious.
Table: LatinName
6:[@LatinName_2]
1:[@LatinName_2] [@LatinName_2]
Table: LatinName_2
1:[@LatinNameStart][@LatinNameEnd]
4:[@LatinNameStart][@LatinNameMiddle][@LatinNameEnd]
1:[@LatinNameStart][@LatinNameMiddle][@LatinNameMiddle][@LatinNameEnd]
Table: LatinNameStart
83:a
1:ab
1:abs
4:ac
11:ad
1:ae
1:an
10:au
3:aut
1:ba
9:be
1:bea
5:bo
6:ca
8:cau
4:ce
5:chri
1:ci
1:ciui
42:co
1:coa
2:coe
1:cor
16:cre
1:cri
3:cru
7:cu
5:cui
3:cuius
17:cum
1:cypria
3:da
21:de
2:dei
1:deus
26:di
1:die
1:diem
2:dies
9:do
5:du
91:e
4:ea
1:eam
1:ei
2:eis
4:eius
7:eo
3:eos
2:es
11:est
39:et
6:eum
3:ex
16:fa
9:fe
5:fi
1:fie
1:fle
2:fo
5:fra
1:fru
3:fue
3:fui
3:fuit
1:gau
1:ge
1:gla
8:gra
1:graua
3:graui
1:grauio
1:grauius
1:gre
5:ha
4:haec
1:hanc
1:hi
2:hinc
1:his
10:ho
3:hoc
2:hu
1:huic
1:huius
1:hunc
100:i
3:iam
3:id
33:in
8:iu
1:iuue
2:la
1:lae
1:lau
6:li
10:lo
1:lu
20:ma
1:mae
1:maio
16:me
2:mea
1:meae
2:meam
1:meas
4:mei
1:meis
1:meo
2:meum
14:mi
17:mo
1:mors
4:mu
1:na
5:nam
20:ne
3:nec
7:ni
16:no
37:non
4:nos
2:noue
1:noui
1:nouit
7:nu
3:nunc
36:o
14:pa
4:pae
1:pau
20:pe
3:per
1:pie
1:pla
1:ple
29:po
7:post
14:prae
4:pri
2:prius
19:pro
1:proui
1:prouo
1:pru
13:pu
24:qua
10:quae
12:quam
1:quas
1:que
1:quem
18:qui
2:quia
5:quid
2:quis
16:quo
21:quod
2:quos
20:re
2:ro
1:ru
15:sa
5:sae
1:sce
1:sci
1:scie
4:scri
1:scru
11:se
10:sed
21:si
5:sic
1:sint
1:sit
11:so
1:spem
1:spes
1:sple
2:sta
2:stu
16:su
2:suam
1:sum
3:sunt
31:ta
10:tam
32:te
9:ti
3:to
2:tot
1:tru
1:tu
6:tua
3:tuae
5:tuam
2:tuas
2:tui
3:tuis
3:tunc
1:tuo
1:tuos
1:tuus
14:u
2:ua
19:ue
3:uel
17:ui
1:uia
1:uio
1:uir
1:uix
3:uo
1:uos
20:ut
Table: LatinNameMiddle
83:a
1:ab
1:abs
4:ac
11:ad
1:ae
1:an
10:au
3:aut
15:ba
20:be
1:bea
7:bo
8:ca
8:cau
24:ce
5:chri
12:ci
1:ciui
44:co
1:coa
2:coe
1:cor
18:cre
1:cri
3:cru
16:cu
6:cui
3:cuius
17:cum
1:cypria
7:da
47:de
2:dei
1:deus
40:di
3:die
1:diem
2:dies
10:do
6:du
91:e
4:ea
1:eam
1:ei
2:eis
4:eius
7:eo
3:eos
2:es
11:est
39:et
6:eum
3:ex
19:fa
13:fe
9:fi
1:fie
1:fle
2:fo
5:fra
1:fru
3:fue
3:fui
3:fuit
1:gau
13:ge
1:gla
8:gra
1:graua
3:graui
1:grauio
1:grauius
1:gre
5:ha
4:haec
1:hanc
2:hi
2:hinc
1:his
10:ho
3:hoc
2:hu
1:huic
1:huius
1:hunc
100:i
3:iam
3:id
33:in
8:iu
1:iuue
9:la
1:lae
1:lau
35:li
12:lo
7:lu
23:ma
1:mae
1:maio
21:me
2:mea
1:meae
2:meam
1:meas
4:mei
1:meis
1:meo
2:meum
43:mi
17:mo
1:mors
4:mu
7:na
5:nam
35:ne
3:nec
28:ni
22:no
37:non
4:nos
2:noue
1:noui
1:nouit
9:nu
3:nunc
36:o
17:pa
4:pae
1:pau
30:pe
3:per
2:pie
1:pla
1:ple
31:po
7:post
14:prae
4:pri
2:prius
19:pro
1:proui
1:prouo
1:pru
14:pu
25:qua
10:quae
12:quam
1:quas
8:que
1:quem
18:qui
2:quia
5:quid
2:quis
16:quo
21:quod
2:quos
47:re
5:ro
1:ru
15:sa
5:sae
10:sce
2:sci
3:scie
7:scri
1:scru
19:se
10:sed
25:si
5:sic
1:sint
1:sit
11:so
1:spem
1:spes
1:sple
8:sta
8:stu
16:su
2:suam
1:sum
3:sunt
56:ta
10:tam
43:te
18:ti
3:to
2:tot
1:tru
6:tu
6:tua
3:tuae
5:tuam
2:tuas
3:tui
3:tuis
3:tunc
1:tuo
1:tuos
1:tuus
14:u
2:ua
19:ue
3:uel
17:ui
1:uia
1:uio
1:uir
1:uix
3:uo
1:uos
20:ut
11:bi
1:biu
1:bla
4:bli
1:bra
2:bri
1:bsce
2:bse
1:bstri
3:bue
3:bui
3:cca
2:cce
3:cci
9:ccle
2:ccu
1:cia
2:cio
1:cla
1:cra
2:cta
3:ctio
4:cto
1:ctri
1:ctu
2:dia
2:dio
1:diu
1:dti
2:due
1:ffa
2:ffe
2:ffi
1:ffra
3:ga
7:gi
2:gio
6:gna
2:gni
5:gno
2:go
1:gri
1:he
1:lci
21:le
4:lia
3:lio
1:lla
5:lle
3:lli
5:llo
1:lpe
1:lta
1:lti
1:ltiu
2:lue
1:lui
2:mme
1:mmu
3:mni
3:mpe
2:mpo
1:mui
4:nce
2:ncu
2:nda
3:nde
10:ndi
1:ndu
2:nfe
1:nfi
1:nfla
2:ngu
1:nhae
2:nie
4:niu
1:niue
2:niuo
1:nlo
2:nno
1:npro
1:npu
1:nsce
1:nscie
5:nse
3:nsi
2:nso
1:nsta
1:nsti
2:nsu
1:nsue
3:nta
8:nte
12:nti
1:ntia
1:nue
2:nui
9:pi
1:ppa
1:ppli
1:pse
1:pte
1:pti
16:ra
1:rba
1:rbi
6:rce
2:rcu
1:rfe
1:rfi
3:rga
24:ri
1:ria
2:rie
1:rio
1:rma
2:rmi
3:rmo
1:rna
1:rno
1:rpe
3:rpo
1:rra
3:rre
1:rsa
2:rse
2:rta
1:rte
1:rtha
2:rti
1:rtra
4:rtu
1:rue
1:rui
3:sco
1:sia
2:spe
1:spi
1:spo
1:sru
2:sse
5:ssi
4:ssio
2:ste
4:sti
3:stia
1:stre
1:taue
1:tia
2:tie
4:tio
1:tre
1:tri
5:tte
1:tue
1:xa
1:xce
4:xe
13:xi
3:xo
1:xpre
1:za
Table: LatinNameEnd
83:a
1:ab
1:abs
4:ac
11:ad
1:ae
1:an
10:au
3:aut
15:ba
20:be
1:bea
7:bo
10:ca
8:cau
25:ce
5:chri
14:ci
1:ciui
46:co
1:coa
2:coe
1:cor
18:cre
1:cri
3:cru
16:cu
7:cui
4:cuius
23:cum
1:cypria
7:da
47:de
2:dei
1:deus
42:di
6:die
1:diem
2:dies
16:do
6:du
91:e
4:ea
1:eam
1:ei
2:eis
4:eius
7:eo
3:eos
2:es
11:est
39:et
6:eum
3:ex
19:fa
13:fe
9:fi
1:fie
1:fle
2:fo
5:fra
1:fru
3:fue
3:fui
3:fuit
1:gau
13:ge
1:gla
8:gra
1:graua
3:graui
1:grauio
1:grauius
1:gre
5:ha
4:haec
1:hanc
10:hi
2:hinc
1:his
10:ho
3:hoc
2:hu
1:huic
1:huius
1:hunc
100:i
3:iam
3:id
33:in
8:iu
1:iuue
11:la
1:lae
1:lau
41:li
17:lo
7:lu
25:ma
1:mae
1:maio
23:me
2:mea
1:meae
2:meam
1:meas
4:mei
1:meis
1:meo
2:meum
44:mi
21:mo
1:mors
4:mu
12:na
6:nam
48:ne
4:nec
31:ni
24:no
37:non
4:nos
2:noue
1:noui
1:nouit
9:nu
3:nunc
36:o
17:pa
5:pae
1:pau
31:pe
4:per
2:pie
1:pla
1:ple
31:po
7:post
14:prae
4:pri
2:prius
19:pro
1:proui
1:prouo
1:pru
14:pu
25:qua
10:quae
14:quam
1:quas
17:que
2:quem
18:qui
2:quia
9:quid
2:quis
17:quo
21:quod
2:quos
80:re
11:ro
1:ru
19:sa
7:sae
13:sce
3:sci
3:scie
7:scri
1:scru
20:se
10:sed
31:si
5:sic
1:sint
1:sit
12:so
1:spem
1:spes
1:sple
13:sta
8:stu
16:su
2:suam
1:sum
4:sunt
66:ta
16:tam
48:te
24:ti
11:to
2:tot
1:tru
8:tu
6:tua
3:tuae
5:tuam
2:tuas
3:tui
3:tuis
3:tunc
1:tuo
1:tuos
1:tuus
14:u
2:ua
19:ue
3:uel
17:ui
1:uia
1:uio
1:uir
1:uix
3:uo
1:uos
20:ut
22:bi
1:biu
1:bla
4:bli
1:bra
2:bri
1:bsce
2:bse
1:bstri
3:bue
3:bui
3:cca
3:cce
3:cci
9:ccle
2:ccu
2:cia
5:cio
1:cla
1:cra
3:cta
3:ctio
4:cto
1:ctri
1:ctu
3:dia
3:dio
1:diu
1:dti
3:due
1:ffa
2:ffe
2:ffi
1:ffra
3:ga
7:gi
3:gio
8:gna
3:gni
5:gno
6:go
1:gri
1:he
1:lci
22:le
5:lia
4:lio
4:lla
9:lle
6:lli
11:llo
1:lpe
1:lta
1:lti
1:ltiu
2:lue
1:lui
2:mme
1:mmu
4:mni
3:mpe
2:mpo
1:mui
4:nce
2:ncu
4:nda
5:nde
18:ndi
1:ndu
2:nfe
1:nfi
1:nfla
2:ngu
1:nhae
2:nie
4:niu
1:niue
2:niuo
1:nlo
2:nno
1:npro
1:npu
1:nsce
1:nscie
5:nse
3:nsi
2:nso
1:nsta
1:nsti
2:nsu
1:nsue
7:nta
18:nte
20:nti
8:ntia
1:nue
2:nui
11:pi
1:ppa
1:ppli
3:pse
1:pte
1:pti
21:ra
2:rba
1:rbi
6:rce
2:rcu
1:rfe
1:rfi
7:rga
40:ri
1:ria
3:rie
1:rio
1:rma
2:rmi
3:rmo
1:rna
1:rno
1:rpe
3:rpo
1:rra
6:rre
1:rsa
2:rse
2:rta
4:rte
1:rtha
3:rti
1:rtra
4:rtu
1:rue
1:rui
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